Working with effects
Effects allow you to transform the sprites in your project, and each effect can be applied to a range of images. As well as the ability to transform the original images, effects can also create new copies of the images to be transformed.
Spriter supports two type of effects. Static effects require a source image to process. For example, the grayscale effect is a static effect as it cannot be used without an underlying image to process. Dynamic effects do not require (or use) an underlying image, but instead generate content on the fly. The text effect is an example of a dynamic effect.
Click the links below to learn more about effects:
- Adding effects
- Editing effects
- Using the effects editor
- Selecting effects
- Removing effects
- Highlighting images associated with an effect
- Default effects